3
ATTENTION! RED ALERT!
Attention all Marines! Attention all Marines! Report immediate-
ly to central command. If you are isolated from the main facili-
ty, seek out other marines, form squads, and engage the invaders
with whatever means possible. The weapons at the Mars base
are limited, but should be sufficient for neutralizing the
invaders. Although you will have trained on most of them, please
read this downloadable weapons summary.
Weapon Designation: Fist
The invaders are physically powerful. It is recommended
that you only attempt unarmed combat with them if you
have no other choice.
Weapon Designation: Pistol
All security personnel have been issued one standard
sidearm. These pistols have short range and inflict only
minor damage, but ammo for them should be plentiful.
Weapon Designation: Machine Gun
Certain personnel have been issued small-caliber machine
guns. These weapons are capable of rapid fire and are
quite accurate if fired in short bursts.
Weapon Designation: Chainsaw
These were accidentally shipped to the base, but they
make excellent melee weapons and can run for several
days without recharging.
Weapon Designation: Shotgun
A great weapon at close quarters, the shotgun inflicts
grievous wounds and can injure several invaders with a
single shot.
Weapon Designation: Grenade
Grenades are the only weapons that can eliminate threats
around a corner. Be careful not to get caught in their blast
radius.
Weapon Designation: Chain Gun
These heavy weapons fire a hail of bullets that can chew
up smaller invaders in moments.
Weapon Designation: Rocket Launcher
Rocket launchers make effective long-range weapons,
allowing you to kill invaders before they can reach you.
As with grenades, you should avoid their blast radius.
Weapon Designation: Plasma Gun
These weapons are rare and energy cells for them are hard
to find. If you are able to locate a plasma gun, however,
you will find it an extremely versatile and effective
weapon.
Weapon Designation: BFG
Do not allow the invaders to claim this weapon! When fir-
ing the BFG, use extreme caution. It fires a massive blast
of energy, and packs a punch that should be able to take
down even the largest invader.